Professional Work
Packaging for a massive game franchise
Project Type
Packaging Design
Client
Bandai Namco
My Role
Graphic designer
My Contribution
Front of box design Back of box design Game manual design DLC cards Disc labels

Challenge

SoulCalibur is one of the biggest fighting game franchises in the world. The fifth entry in the series introduces all-new characters and a whole new storyline. It also introduces crossover characters from the Assassin's Creed games.

I was tasked with designing the game’s packaging for this game. I also helped out with many aspects of the art book and the game's special edition packaging. 

Outcome

For this design, I use the game’s lore and aesthetic to drive design decisions. I wanted to make sure it felt authentic and fit in with the previous games. I use textures that made the pages in the manual feel like old manuscripts. For the back of the box I highlighted the important characters and key game features.

Results
This was a fun project for me because I have always been a massive SoulCalibur fan. The game was very well received and sold over 1 million copies with a Metacritic score of 77.

No items found.

Featured Projects

Step into my world as a designer and explore a handpicked selection of projects that define my creative identity, showcasing the breadth of my skills and design sensibilities. Discover who I truly am through this carefully curated featured section.